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PyraMaze

PyraMaze

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Devlog

  • PyraMaze Devlog and Retrospective - September 2021 Release
    October 03, 2021 by AsFunAs.Fun
    1
    #32BitJam, #Wings3D, #Unity3D
    PyraMaze Devlog and Retrospective - September 2021 Release Alex “Dev” Earley - October 3rd, 2021 Introduction The 32BitJam has come and gone once again and this time the theme is Bees! For this re... Continue reading
  • Postmortem for the #32BitSpring "cleaning" jam. Cleanin' up #PyraMaze. In this update: new player model, new animations, fixed scripts, new dialogs and more.
    April 11, 2021 by AsFunAs.Fun
    I used Wings3d to upgrade the player model to his new look. I reduced this hat from 500 polys to 100! & his ears from 500 to 150! In Wings you can select an edge loop with ‘L’ and then right click... Continue reading
  • Cleaning up PyraMaze
    April 11, 2021 by AsFunAs.Fun
    In this build: Player has a new mesh and new animations. Generally more content. Loads of bug fixes. Updates to scripting engine. Animated scripts. Dynamic walk and run animations (faster you are movi... Continue reading
  • PyraMaze December Update
    December 31, 2020 by AsFunAs.Fun
    PyraMaze was originally built for the 32BitJam in October. For the 32BitHoliday jam, I decided to make more content for PyraMaze. Because the theme for this jam was “Holidays” I decided to incorpo... Continue reading
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