Hiii, I've made a short video about the game and wanted to share some feedback about it, hopefully it is useful to you ^^
-The main idea of the game is really good and well executed.
-The visual style is really good and gives the player some great "PS1/N64" vibes.
-The gameplay mechanics are well done and easy to get into, but it would be great if the level design itself contained a little bit more of information about what you are expected to do, at least on the first puzzle level so new players can get into the dynamic of the game easily.
Hopefully this is useful to you :D, also if you could subscribe that would help me a lot :)
Thank you SO MUCH for this feedback. Yeah we came to some of the same conclusions as you. There needs to be more of an intro for each mechanic. We are trying to avoid heavy-handed explanations but that doesn’t mean we can’t help the player out a little. Especially at the start.
We seriously appreciate the kind words and your playthrough.
Thank you so much for playing. I thought it was really funny how you were able to jump out of the jungle maze. I guess I need to make those walls higher 😅 Also good job on finishing the fireball challenge so quickly!
Even unfinished this was intriguing in its mysteries. After I reached the top of the stairs I was a bit lost by all the "ready" prompts, but this has a lot of potential.
Love the atmosphere of this little world. This is my first experience with Pyramaze, and I'm looking forward spending more time exploring its nooks and crannies.
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Look, I saw here an excellent change from the previous version. It got much better. Can't wait for the news. Congrats and Keep it Up!
Such a great playthrough!!!
You are the first I have seen to get to the credits.
Thank you for playing =D
Hiii, I've made a short video about the game and wanted to share some feedback about it, hopefully it is useful to you ^^
-The main idea of the game is really good and well executed.
-The visual style is really good and gives the player some great "PS1/N64" vibes.
-The gameplay mechanics are well done and easy to get into, but it would be great if the level design itself contained a little bit more of information about what you are expected to do, at least on the first puzzle level so new players can get into the dynamic of the game easily.
Hopefully this is useful to you :D, also if you could subscribe that would help me a lot :)
Regards
Thank you SO MUCH for this feedback. Yeah we came to some of the same conclusions as you. There needs to be more of an intro for each mechanic. We are trying to avoid heavy-handed explanations but that doesn’t mean we can’t help the player out a little. Especially at the start.
We seriously appreciate the kind words and your playthrough.
you are welcome :D
Thank you RookRules! https://www.twitch.tv/videos/984041102?t=02h38m25s
I enjoyed playing this game. I had the feeling of playing adventure games from the 90s. Kudos to that.
Thank you so much for playing. I thought it was really funny how you were able to jump out of the jungle maze. I guess I need to make those walls higher 😅 Also good job on finishing the fireball challenge so quickly!
Show post...
so cool ..love retro
Thanks for playing! I think the Fireball challenge needs some tweaking. It’s too hard.
Even unfinished this was intriguing in its mysteries. After I reached the top of the stairs I was a bit lost by all the "ready" prompts, but this has a lot of potential.
Thank you for playing! I agree, I need to make that part a little more clear. Please check back in awhile to see our progress =D
Love the atmosphere of this little world. This is my first experience with Pyramaze, and I'm looking forward spending more time exploring its nooks and crannies.
Thanks for playing =D We will be adding more nooks and crannies in the near future!